The only way to complete the gameplan is changing it according to situation. You could be ground and pound all game but if your down 14 going into the 4 th quarter I would think the gameplan changes completely.
Little rules like down by four with under three minutes you would most likely go for it on 4 th rather then kick the fg all the way to the goal line. But if down by three might only go for it up to your opponents 35. that one can be a killer because if you have it on there side AI will punt anytime your within six points.
In all the games I have watched between other teams a lot of them are decided by clock management. I have seen teams pass up by 7 under two minutes and there opponent has one timeout. I have also seen in the same game the team get the ball back and then run on first and 2nd down with no timeouts.
Shitty part is the confusing ways of adding rules. If you could make a set of six rules group them into a folder and organize it properly then it would change the way people look at rules. I have been doing em since I started and still get a headache trying to filter thru em and change em game to game.
I end up doing half *** gameplans for most my regular season games. Most I don't even change much because I have base set of rules that can be effective no matter the offense I face. But then can be shredded at the same time. I counted my rules for lg 14 and have 52, a lot of them are pointless but I make sure my whole defensive gameplan is off rules and not AI